SEGA files two patents for NFT-related systems

The company can sell tokens related to images, artwork and music from its classic games

Despite promising to take a cautious stance towards NFTs, SEGA recently filed two patents related to token technology. As discovered by the VGC website, the company has registered the trademarks “SEGA NFT” e “SEGA Classics NFT Collection”, implying that it can follow in the footsteps of other Japanese companies in this space.

Recently, Konami announced that it will start selling NFTs linked to screenshots and promotional images of games from the Castlevania series — path that the SEGA Classics NFT Collection label seems to follow. So far it’s unclear what the company’s plans for the filings are, but they follow the pattern of contradictory behavior it has followed in recent times.

While in November 2021 the developer stated that it was working with Microsoft for develop “supergames” and invest in the crypto world, she loved a more careful posture soon after. In a meeting with shareholders, CEO Haruki Satomi said that the company would abandon such initiatives if they were seen only as easy ways to take money from fans.

SEGA has partnerships to invest in NFTs

Another situation that contrasts with the more careful positioning of the CEO is the fact that, since April 2021, the company has partnered with to explore the NFTs market. At the time, she stated that she intended to sell tokens linked to elements built for some of the classic games belonging to her catalog.

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In this initiative, many classic properties that were developed for hardware developed by SEGA in the past and are still very popular around the world have great digital richness.”, said the company at the time. the promise was sell elements like images, soundtracks and visuals like tokens — a process that could also be applied to more current games.

The Japanese company is not alone in seeing NFTs as an opportunity to expand its business. Names like GameStop and Square Enix promise to invest heavily in the segment, even in the face of criticism from players in reaction to initiatives by companies such as Ubisoft it’s at GSC Game World, who decided to remove token elements from Stalker 2 after the backlash from the public.


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Source: PC Gamer

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